I facilitate the creative process.

I led the development of a free and evergreen educational experience at Splice that empowers beginners with the tools, theory, and techniques they need to create their first track.


In addition to designing the curriculum and managing cross-functional content creation, I authored all of the music theory, mixing, and arrangement guides that are embedded throughout the experience.


For my master’s thesis at New York University, I created a proof-of-concept for Cadencia, a role-playing game that teaches harmonic cadences through storytelling.

Cadencia leverages the powerful synergy that exists between music creation and technology, and fills a unique void currently presented by formal music education.

The full thesis document detailing the motivations, development, and impact of Cadencia can be accessed here.

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